Project 05 · C game
Point Rush
Terminal game in which the player collects fragments before time runs out while avoiding corruption that advances with every movement.
CANSIFile I/O
$ ./point_rushLoading map...◆ Fragments remaining: 07@ Player: row 05, column 12X Corruption spreadingTime → 00:42WASD → move · Q → quit
Overview
Point Rush turns the terminal into a dynamic board. The goal is to find every fragment in the shortest possible time while corrupted areas progressively restrict the available paths.
Core mechanics
- Colored map built with characters and ANSI sequences.
- Corruption that spreads with every player movement.
- Progressive difficulty and multiple end-of-game conditions.
- Persistent ranking ordered by completion time.
- WASD or arrow-key controls, with manual exit through the Q key.
Play and source code
The project can run directly in the browser through OnlineGDB. Its public repository contains the source code, GCC build instructions and complete documentation for the rules.